
Other special cases include the Sprite node, plus Hair and Volumes. Four X-Particles examples demonstrating how to read particle attributes for rendering the XP Emitter and XP Trail objects. Using the Redshift Object tag allows you to add displacement or render splines, particles and matrices without the need for geometry. Two examples of a Multishader network allowing you to combine multiple textures in one material channel and a Material Switch example, so you can apply different materials to your Mograph objects. Create random coloured clones using one Redshift material and define the range of colours using Fields or with a Ramp.

The set includes a collection of materials specific to Mograph.

Explore world, camera and object space as falloff types which offer unique effects. Work with Redshift’s nodes to add wear and tear to edges, or dust settling on the top of the surface. This library is a great way to learn how particular shaders work in combination with specific objects in your scene as many of these examples also require Redshift Objects, Tags and Mograph setups to function correctly.Ĭreate dispersion, absorption and sub-surface scattering. Each material includes remarks in the network to explain the nodes. And there you have it! Your 3D illustration is complete.Īfter discovering some retouching tricks in Photoshop, all that's left to do is export your work and share it on social media to create a buzz.A collection of 62 pre-build setups for Cinema 4D which demonstrate Redshift’s most important and useful nodes. Work on the rendering and post-production. Create patterns in Photoshop and apply them to your design in Redshift. Start by lighting your model and then define a color palette. Next, work with light and textures in Redshift.

In no time at all, your house, the mill beside it, and some extra decorative elements come to life before your eyes. Time to dive into Cinema 4D! Romain shows you how to prepare the software interface and import your drawing before guiding you through all the modeling stages for your scene. Now you're all set to sketch out your model on a sheet of paper. Design a mood board to unlock your creativity. He then takes you through some techniques for finding inspiration by drawing on your memories, interests, or previous creations. He tells you about 3D artists and motion designers who inspire him such as Laurie Rowan and Almir Nago. Start by getting to know Romain Braccini and learn more about his journey through digital drawing.
